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Additional code (soon), Water Simulation


I’ve got a list of things I want to release (along with source code) in the near futere. This might take some time since some of them I need to code first… ;)

  • Ray Tracer
  • Landscape generator (endless?)
  • my Cloth Simulator (needs some reworking!)
  • Genetic Algoritm example

But untill I’ll release any of them, enjoy some REAL professional work published at Siggraph 2002 - Animation and Rendering of Complex Water Surfaces. Just Amaizing!


glass example 1 glass example 2

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